AT2k Design BBS Message Area
Casually read the BBS message area using an easy to use interface. Messages are categorized exactly like they are on the BBS. You may post new messages or reply to existing messages!

You are not logged in. Login here for full access privileges.

Previous Message | Next Message | Back to Engadget is a web magazine with...  <--  <--- Return to Home Page
   Local Database  Engadget is a web magazine with...   [197 / 350] RSS
 From   To   Subject   Date/Time 
Message   VRSS    All   NVIDIA's GeForce NOW game streaming gets RTX 5080 GPUs, better i   August 18, 2025
 2:30 PM  

Feed: Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics
Feed Link: https://www.engadget.com/
---

Title: NVIDIA's GeForce NOW game streaming gets RTX 5080 GPUs, better image
quality and more

Date: Mon, 18 Aug 2025 19:30:40 +0000
Link: https://www.engadget.com/gaming/pc/nvidias-ge...

NVIDIA's GeForce NOW game streaming service is leveling-up in September with
the addition of RTX 5080 GPUs, which will allow for 5K streaming at up to
120fps (or 1080p/320fps for the truly frame-hungry). While you'll need to be
on the $20-a-month GeForce Now Ultimate tier to use RTX 5080 streaming
servers, NVIDIA at least isn't raising that tier's price. Subscribers at that
level will still receive 100 hours of monthly playtime (with 15 hours of
rollover), up to eight-hour long sessions and access to all of GPU's
respective DLSS features, including Frame Generation.

NVIDIA claims the RTX 5080 GeForce Now servers will perform up to 2.8 times
faster than the current RTX 4080 systems ΓÇö but of course, that's due to the
new GPU's 4X Frame Gen capabilities, which interpolates frames using AI
modeling. The 4080 only supports up to 2X Frame Generation. At launch,
GeForce Now's RTX 5080 servers will support popular games like Doom: The Dark
Ages, Indiana Jones and the Great Circle, Cyberpunk 2077 and Flight
Simulator. We're still waiting for a full list of supported titles from
NVIDIA, as well updates on when we can expect more games that will support
the RTX 5080.

While the raw power of the RTX 5080 will be the main draw for the GeForce NOW
Ultimate tier, NVIDIA is also improving something that's always bothered me
with game streaming: image quality. No matter the resolution and framerate
I've seen while streaming games across multiple services, I've always noticed
that the color fidelity and overall sharpness doesn't look as good as
rendering a game locally on a PC. NVIDIA's new Cinematic Quality Streaming
(CQS) aims to change that, with support for YUV 4:4:4 chroma subsampling (for
more accurate colors), smoother video streaming performance with the AV1
codec, and AI video filtering to reduce artifacts. CQS will also be able to
automatically detect and optimize its settings for the DPI of your screen ΓÇö
that's helpful for high DPI laptop screens.

With CQS turned on, GeForce Now streams will max out at a hefty 100Mbps.
That'll make it ideal for people with 1Gbps or faster connections, but it
could be out of reach if you've got slower internet or restrictive bandwidth
caps. I've only seen a screenshot of CQS in action, but it's definitely
something I'll be testing further once the new GeForce NOW servers launch in
September.

NVIDIA also plans to expand the number of titles on GeForce NOW with a new
feature called Install-to-Play games, which will automatically get installed
to cloud storage servers. Performance and Ultimate-tier subscribers will get
100GB of storage for free, and they can upgrade to 200GB for $2.99 monthly,
500GB for $4.99 per month and 1TB for $7.99. Typically, GeForce NOW games are
preinstalled on servers and wait for players to queue them up. (It's also
worth noting that the service taps into games you've already bought on
existing storefronts like Steam, your subscription doesn't get you a
collection of games to play like Xbox cloud streaming.)

NVIDIA says that GeForce Now will have up 2,300 pre-installed games this
year, and together with Install-to-Play options there will be over 4,500
games on the service. That goes a long way towards making GeForce Now more
appealing to mainstream players ΓÇö if you could play most new titles over
the cloud for a monthly fee, why have a gaming PC at all?

To that end, NVIDIA is also making GeForce NOW work even better across a wide
variety of devices. It'll support up to 90fps on the Steam Deck through its
native app, and it will also stream in 5K on newer LG OLED monitors. LG TVs
will also get a native GeForce NOW app that supports up to 4K 120Hz streams,
a first for any TV maker. NVIDIA also says that many Logitech racing wheels
will be supported, as well. (Though I wonder how many people are traveling
with wheels when they want to game on the go.)

While its unclear if game streaming will ever replace local gaming, GeForce
NOW is certainly getting close with the addition of RTX 5080 GPUs and a
wealth of new features. And given the rise of streaming TV service costs
these days, its pricing seems relatively fair. You can test out a free ad-
supported version of GeForce NOW, or pay $10 a month (or $100 a year) for ad-
free 1,440p support. For most people, especially if they're just streaming to
laptops and handhelds, that'll be more than enough. But the Ultimate tier
isn't unreasonable at $20 a month, $100 for six months or $200 annually.
That's a small price to pay to game in 4K (and 5K!) without a huge rig.

During my recent testing of GeForce NOW Ultimate with RTX 4080 servers, I
noticed that it's relatively easy to launch games, performance is generally
smooth and it works well across handhelds, TVs and multiple computers. I'd
expect much of the same for the RTX 5080 servers, but I'll report back next
month when they actually launch.

This article originally appeared on Engadget at
https://www.engadget.com/gaming/pc/nvidias-ge...
rtx-5080-gpus-better-image-quality-and-more-193040331.html?src=rss

---
VRSS v2.1.180528
  Show ANSI Codes | Hide BBCodes | Show Color Codes | Hide Encoding | Hide HTML Tags | Show Routing
Previous Message | Next Message | Back to Engadget is a web magazine with...  <--  <--- Return to Home Page

VADV-PHP
Execution Time: 0.0135 seconds

If you experience any problems with this website or need help, contact the webmaster.
VADV-PHP Copyright © 2002-2025 Steve Winn, Aspect Technologies. All Rights Reserved.
Virtual Advanced Copyright © 1995-1997 Roland De Graaf.
v2.1.250224